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Viewing 15 replies - 76 through 90 (of 202 total)
  • VOLiTiAN
    Participant

    Good luck finding IR’s one of the rooms that the kits was recorded in, no longer exists, have you tried the acoustic.net impulses? about 5gig of IR’s…

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    VOLiTiAN
    Participant

    And with various NI, libraries, I kinda think that toontrack would have to do something pretty special in order to be able to have an offering that’s comparable.

    Just look at anything by East West or Project Sam

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    VOLiTiAN
    Participant

    upload to photobucket/imageshack and then embed the image?

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    VOLiTiAN
    Participant

    Slight hinderance is that the drum map applies to the entire track normally, so you either end up working off a couple of midi drum tracks or you have to be careful the mapping works for all grooves on that track

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    VOLiTiAN
    Participant

    Create a custom drummap? Playback the midi file as per usual, when you get to a kit piece that isn’t playing correctly just alter the output note in accordance with the input note.

    e.g. if you’ve got an input note of say F#2 but it’s supposed to be a snare, then just make sure the output note is D1 (the standard GM setup for drums) C1 for kicks etc, pretty much all DAW’s will have some kind of input transformer, translator, map manipulator or similar 🙂

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    VOLiTiAN
    Participant

    Nothing like a good ol’ fashioned thread revival 🙂

    Some kind of specific damping it always a good idea, it’s normally the frame translating the hits to the other pads, resistors might work however, you’re inherently building up a signal gate, whereby anything below a certain impact would just not be registered, and seeing as you don’t want to lose the dynamics it would be best to manage crosstalk in the drumbrain or on the physical frame.

    Regards

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    VOLiTiAN
    Participant

    Hehe, happens to us all, plus we’re all curious to know what sorted the problem you were having.

    The velocities will depend on what your compressors etc sound like, ideally you’d have a drumset mixed so that you can control dynamics i.e. create specific crescendo’s etc but not so that it’s so unrestrained that you can’t keep it level in the mix.

    I tend to find, for straight hits on the snare we use full velocity, with something like 90-127 being the range for standard accented rolls, and then we can drop right down to 30’s or 40’s for ruffs etc, the kick same dealio really, you just have to come up with a compromise between the *tone* you’re looking for and obviously the dynamics that implies.

    So, if you have a hard hitting drum rhythm you’re gonna probably be looking for the upper end of the hits say again 90-127, but have a decent limiter and compression chain. and don’t forget the hits inside of the beat, accents on cymbals, toms etc.

    Regards

    www.myspace.com/VOLiTiAN www.soundclick.com/VOLiTiAN www.reverbnation.com/VOLiTiAN www.soundcloud.com/VOLiTiAN

    VOLiTiAN
    Participant

    Also…

    Just a tiny way down, 2 threads….

    http://www.toontrack.com/forum/tm.aspx?m=113249

    Prolly better to tag onto other users comments as you’re not the first to mention resizeable mixer/gui

    Regards

    www.myspace.com/VOLiTiAN www.soundclick.com/VOLiTiAN www.reverbnation.com/VOLiTiAN www.soundcloud.com/VOLiTiAN

    VOLiTiAN
    Participant

    Surely the GUI processing is handled by the OS or the GPU?

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    VOLiTiAN
    Participant

    Sounds like somebody imported the notes in twice? If two hits are on the exact same beat, cubase just doubles up the volume, and you hear swells, or what sounds like a spike in the sound source when it’s in situ in the mix.

    Regards

    D.

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    VOLiTiAN
    Participant

    Some kind of internal rewire for 3rd party plugs?

    Don’t get me wrong the sonalksis ones are “Ooookay (ish)” but things like the EQ are very limiting, and I didn’t want to have to outboard *everything* just so I can have my choice of cuts/boosts/side operation.

    Perhaps just a user FX bank where we can duplicate our plugin. For an example of this working, look to Peavy’s new revalver plugin, it can natively host all the VST plugins I have and can access them as part of my live or recorded pre or post commit to disk.

    Regards

    D.

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    VOLiTiAN
    Participant

    Quick note, I assume you’re trying to import from EZplayer onto your DAW and whilst the preview in EZ player is fine, when the file has been dragged and dropped into your project it’s playing back the wrong kit pieces?

    Can I suggest having a look at the DAW’s own, individual drum-map settings, whether set to MIDI channel 10 or whether or not it’s set with a drummer-type plugin on the output, the map still intercepts what’s in the MIDI and hence the sampler will never receive the correct notes on playback. Ideally you need to set it to GM, or completely disabled, if nothing else to narrow the problem down easier.

    Kind regards

    D.

    www.myspace.com/VOLiTiAN www.soundclick.com/VOLiTiAN www.reverbnation.com/VOLiTiAN www.soundcloud.com/VOLiTiAN

    VOLiTiAN
    Participant

    just to add, are you playing one pad at a time etc? things to consider would potentially be crosstalk etc, which again with a dedicated brain would make life at lot easier.

    Regards

    D.

    www.myspace.com/VOLiTiAN www.soundclick.com/VOLiTiAN www.reverbnation.com/VOLiTiAN www.soundcloud.com/VOLiTiAN

    VOLiTiAN
    Participant

    a “decent” piezo for 4squid….

    and there was me thinking this was a serious endeavour.

    Save yourself the hassle, go on to ebay, look for any old roland brain (td3 etc) and pick up a few v-pads PD85’s. Then you can conveniently bypass the audio to midi conversion and even get rim triggers etc.

    Regards

    D.

    www.myspace.com/VOLiTiAN www.soundclick.com/VOLiTiAN www.reverbnation.com/VOLiTiAN www.soundcloud.com/VOLiTiAN

    VOLiTiAN
    Participant

    Sorry keep484 are you signing up multiple accounts and then “high 5’ing” your own posts? 

    www.myspace.com/VOLiTiAN www.soundclick.com/VOLiTiAN www.reverbnation.com/VOLiTiAN www.soundcloud.com/VOLiTiAN

Viewing 15 replies - 76 through 90 (of 202 total)

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