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  • tokenterprises
    Participant

    In addition to the mono outputs, SD3 is also lacking 1 output if one wishes to mix the entire mic collection exclusively in the DAW. Recently, I mixed a 7.1.4ch mix, and besides using the pan to get mono out, I had to combine two mics in the SD3 mixer (surround Fronts with Center) before sending out to a stereo channel. It’s not a huge deal, but it is odd that a program recorded with 33 microphones would not allow all the channels to be routed out of the program at once.

    Maybe if mono outputs is too cumbersome to implement,  it would be wise to increase the outs to 64 channels (32 stereo) thus allowing every microphone to be routed out without mixing in the program.


    Reply To: Mono Outputs? version: 3.1.4
    Operating system: Windows 10

    1

    Thanked by: Henrik Ekblom
    tokenterprises
    Participant

    A work-around, if you need to pan Rides, Cymbals, or really any other instrument, is to create an additional instance of the SD3 plug-in on the need-to-be-panned instrument’s midi track, and remove that specific instrument from the primary SD3 plug-in on the Master midi track. Be sure the settings are exactly the same, except switch the outputs (L -> R, R -> L) if your instrument needs to be mirrored; i.e. placed on the opposite side. Within the mixer of the secondary SD3 plug-in, alter the panning additionally to tweak placement. If you only enable the actual instruments being utilized in each plug-in instance, the memory and CPU usage is not much different compared to one single instance.

    This post explains nicely how to separate the Ride from the Master Mix; https://www.toontrack.com/forums/topic/ride-cymbal-request/
    however, once you start utilizing multiple microphones, it becomes easier to just control the instrument in its own SD3 plug-in instance.

    1

    Thanked by: gunmetalgrey91
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