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Viewing 14 replies - 1 through 15 (of 15 total)
  • sylco
    Participant

    Ok, thanks for this answer.

    Could you tell what articulations are available in the conga, quinto and tumba instrument ?

    sylco
    Participant

    S2.3 have now a mute tail articulation available on the crashes that give you a far more realistic choke sound.
    With the IO, now, you just have have to assign the choke note number to the “mute tail” articulation, and it’s done.

    sylco
    Participant

    If you set set the volume of the muted cymbal sound to zero, then you’ll have a choke switch that works the right way.

    sylco
    Participant

    Go to http://www.vexpressionsltd.com/20x.html to buy some kits for your TD-20SX. I think there’s only kits that are made with the existing sounds of the module, Roland modules don’t allow users to import their own sounds.
    I guess don’t know that ther’s a dedicated forum for Vdrums user, that’s http://www.vdrums.com/forum/forum.php
    That’s a very active community.

    sylco
    Participant

    I took a pair of sticks and played on my E-drum snare !

    sylco
    Participant

    You’re weclome !

    sylco
    Participant

    Hi,
    I’ve try to reproduce it with my Edrum, I make a two bars midi file, get it http://www.filedropper.com/drumroll

    Hope it will be good enough for your purpose.

    sylco
    Participant

    OK, the way my snare works is different. Since I can’t get pos sensing on the rim with my TD-10, I’ve had to wire head piezo and rim piezo on two different jacks to get two notes each time I hit simultaneously the rim and the head.

    Do you work for Toontrack ? I asked because I think S2 (or S3?) should have a feature that allow this kind of midi manipulations, it will be great to be able to have all these articultations available without Cubase, just using Toontrack Solo.

    Last question, just because you seem to be well informed : is Tonntrack solo able to run other VST, like one made in Synthedit just to make the same thing we’ve made with Cubase?

    sylco
    Participant

    The rimshot articulation in S2 is usually a shallower hit than a conventional rimshot.

    I find the rim shot very realistic on the avatar library !? I just raise the velocity to get it consistent.
    Check the second vid on my first post, doesn’t it seem realistic ? I must admit that I don’t own an acoustic sanre drum but I thought it was realistic…
    I haven’t open yet the cubase file you provide on the Vdrums forum but I could only imagine that you get the rim shot on the snare by using the pos sensing and the velocity of the snare rim note, am I wrong ?
    I’ve try to get the rim shot on my single zone toms using the pos sensing and it works very good. I’ve still got some issue on the tom Bass where a flam on the center of the head give me a head note followed by a rim shot, I will try to improve it.

    Can you tell me if there’s other articulations available on some SDX : dual zone crash, rim only note on the toms, or even pos sensing on the toms ?

    sylco
    Participant

    Sound really interesting, I also use the input transformer of cubase.
    Reading your post, I will try to get the rim shot on my single zone toms with the pos sensing since SD2 haven’t pos sensing available on the toms.

    How good your kit works ?
    The snare you used was a PD-125 without mod ?

    I’m a bit confused with one sentence you wrote on the vdrum forum :

    I also mapped the hardest velocity snare head hits (which are rimshots) to the Rimshot articulation.

    You mean that on a real acoustic snare a hard hit on the center give the same sound as a rim shot ?

    sylco
    Participant

    Thanks, the thing I prefer is the rim shot, it’s exactly like on a real snare drum, I need to hit simultenaously the rim and the head to get this rim shot sound. It’s very useful to work the technique. To my knowledge, on every Roland, yamaha, alesis modules, hitting the rim is enough to get the rim shot sound (and so there’s no rim only sound).

    sylco
    Participant

    Hello,
    the matter may be how can you get bass soud and trebble sound separatly.
    if i were you, i will try to put two piezos inside of the cajon, one one trebble area and one just under the bass area, unsing double sided foam tape and wired to the module with Keith Rapper piezo to switch adapter to the bass piezo. It may be work like a DIY two zones cymbal, but WITHOUT garantee of any kind!
    Last thing, how would you get a quiet cajon? Or maybe your aim is to add some other sound to your cajon?

    sylco
    Participant

    Hello,
    look at this, this should solve youur problem.
    http://www.toontrack.com/forum/tm.aspx?m=35166

    sylco
    Participant

    Hello,
    Toontrack have now updated the Superior Manual for E-drum users. Try to check if you have follow the right way to configure the HH.
    Bye

Viewing 14 replies - 1 through 15 (of 15 total)

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