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Viewing 15 replies - 211 through 225 (of 245 total)
  • Andrew Payne
    Participant

    Thanks “MintberryCrunch”. As you know I have been using your fix successfully for a while now. Crossfades between open-closed stages in SD3 would seem to be part of the solution and I notice that this was part of a previous thread discussion.

    Topic: Non-smooth transition between hi-hat samples | Toontrack

    Damian and Toontrack team – is cross fading for hi-hat articulations under consideration as a fix and if so is it likely to do what we think it should ? The drum and cymbal sounds in SD3 are fantastic and so close to acoustic sounds. An improvement in hi-hat realism would be the icing on the cake and would set Superior Drummer 3 apart from all other options. cheers, Andrew


    Reply To: 3.2.5 Update and E-Drum Hi Hat Performance version: 3.2.5
    Operating system: Windows 10

    Dell Precision 7730, i7 6 Core 2.6 GHz, 128GB RAM, 1TB SSD and 3 x 2TB SSD, Windows 11, Cubase Pro 14, SD3 plus a variety of SDX's and EZX's, Orchestral Percussion, EZBASS, RME BabyFace Pro FS and KRK V4 monitors. Modified Yamaha DTX900, DTXPRESS4 and Edrumin10 triggering SD3. Yamaha pads/cymbals and Roland VH-10 HiHat. PDP Maple acoustic kit for live playing.

    Andrew Payne
    Participant

    Thanks Damian for your detailed explanation – very helpful and clears up a lot. Unfortunately I don’t have my Yamaha DTX900 module with me to be able to “test” these new settings as it is in for repair and I cannot access it due to a long and protracted lockdown ! I don’t use hi-hat splashes so this is not a concern for me. What I do want to be able to do is a fast cymbal roll on the hi-hat and gradually lift the pedal all the way up and then gradually close it all the way down to generate a foot chick (or closed pedal note) with a continuous roll. When I do this I want to have a relatively smooth transition from fully closed to fully open and then again a smooth transition back to fully closed. Is this likely to give a smooth transition or is it always going to sound like an electronic replication of a hi-hat due to the “sharp” transition that occurs at whatever CC value generates the next articulation. And if so am I likely to have a less noticeable transition with all the 8 available articulations (not including closed pedal) or is it better to not have as many articulations ie say 4-6 of these rather than all 8 (where 8 are actually available).

    I cant wait to get my module back so I can experiment with these settings but in the meantime would love to hear your thoughts or those of any other e-drummers. Obviously the acoustic hi hat is the most difficult instrument to replicate with electronic hi-hat triggers using cc values along with edge/bow and bell articulations (where available – bell not an option with Yamaha RHH135). cheers, Andrew


    Reply To: 3.2.5 Update and E-Drum Hi Hat Performance version: 3.2.5
    Operating system: Windows 10

    Dell Precision 7730, i7 6 Core 2.6 GHz, 128GB RAM, 1TB SSD and 3 x 2TB SSD, Windows 11, Cubase Pro 14, SD3 plus a variety of SDX's and EZX's, Orchestral Percussion, EZBASS, RME BabyFace Pro FS and KRK V4 monitors. Modified Yamaha DTX900, DTXPRESS4 and Edrumin10 triggering SD3. Yamaha pads/cymbals and Roland VH-10 HiHat. PDP Maple acoustic kit for live playing.

    Andrew Payne
    Participant

    Do I assume it is already sold ?

    Dell Precision 7730, i7 6 Core 2.6 GHz, 128GB RAM, 1TB SSD and 3 x 2TB SSD, Windows 11, Cubase Pro 14, SD3 plus a variety of SDX's and EZX's, Orchestral Percussion, EZBASS, RME BabyFace Pro FS and KRK V4 monitors. Modified Yamaha DTX900, DTXPRESS4 and Edrumin10 triggering SD3. Yamaha pads/cymbals and Roland VH-10 HiHat. PDP Maple acoustic kit for live playing.

    Andrew Payne
    Participant

    I use a single stereo output for recording with 16 bit so my user kit is approx 2070 MB. I still have busses and multiple channel outputs but don’t route to these when recording MIDI so all Busses route to stereo Out 1/2.

    When I am rendering to audio and creating stems, I then use all multiple outputs and the 32 bit kit which is approx 3664 MB in my case. I have uploaded a few screenshots to show this setup. I use a lot of extra user channels for extra instruments.

    I record in DAW (Cubase) as I use a Hi Hat fix from MintberryCrunch (https://www.toontrack.com/forums/users/arno-meyer/) and this gives me a much higher degree of realism in feel and sound when playing hi-hat. It enables me to use 7 articulations for edge and 7 for bow even though the Yamaha RHH135 hi-hat I use only has a single closed and open articulation for bow and edge respectively. This also demands more CPU usage and is another reason I only use 16 bit versions for recording.

    Hope this helps

     


    Reply To: SD3 distorting and clicking also latency issues version: 3.2.4
    Operating system: Windows 10

    Dell Precision 7730, i7 6 Core 2.6 GHz, 128GB RAM, 1TB SSD and 3 x 2TB SSD, Windows 11, Cubase Pro 14, SD3 plus a variety of SDX's and EZX's, Orchestral Percussion, EZBASS, RME BabyFace Pro FS and KRK V4 monitors. Modified Yamaha DTX900, DTXPRESS4 and Edrumin10 triggering SD3. Yamaha pads/cymbals and Roland VH-10 HiHat. PDP Maple acoustic kit for live playing.

    Andrew Payne
    Participant

    Forgot to mention I always use 16bit versions of kits for recording MIDI with single output channel to reduce latency and load on CPU. I then use the MIDI file to render to audio (with appropriate processing/effects) using full 32bit version of the kits and multiple output channels.


    Reply To: SD3 distorting and clicking also latency issues version: 3.2.4
    Operating system: Windows 10

    Dell Precision 7730, i7 6 Core 2.6 GHz, 128GB RAM, 1TB SSD and 3 x 2TB SSD, Windows 11, Cubase Pro 14, SD3 plus a variety of SDX's and EZX's, Orchestral Percussion, EZBASS, RME BabyFace Pro FS and KRK V4 monitors. Modified Yamaha DTX900, DTXPRESS4 and Edrumin10 triggering SD3. Yamaha pads/cymbals and Roland VH-10 HiHat. PDP Maple acoustic kit for live playing.

    Andrew Payne
    Participant

    I have to agree with Mark in that the raw drum (and cymbal) sounds in SD3 are far more realistic than any Yamaha or Roland module sounds that I have come across. And the advantage with starting with realistic raw sounds is that any processing applied to to these is also going to maintain a degree of realism. There are also so many more options in SD3 (and SDX’s) than in any drum module – through use of ambience channels, processing on channels, routing to busses, parallel effects channels (eg reverb and compression). It is almost a never ending journey with all the parameters available for tailoring sounds (and feel) and then velocity curves and settings within e-drum modules give even more options to alter the “power” and attack in the sound. I also use transients a lot in SD3 to also tailor attack on individual drums, as well as the obvious property box settings. It is almost like treating each drum as a real acoustic drum and then applying all the principles of tailoring these sounds via the electronic means available in SD3.

    I now only ever use my (Yamaha) electronic kit to trigger SD3, and rely solely on sounds through SD3/SDX’s.


    Reply To: SD3 distorting and clicking also latency issues version: 3.2.4
    Operating system: Windows 10

    Dell Precision 7730, i7 6 Core 2.6 GHz, 128GB RAM, 1TB SSD and 3 x 2TB SSD, Windows 11, Cubase Pro 14, SD3 plus a variety of SDX's and EZX's, Orchestral Percussion, EZBASS, RME BabyFace Pro FS and KRK V4 monitors. Modified Yamaha DTX900, DTXPRESS4 and Edrumin10 triggering SD3. Yamaha pads/cymbals and Roland VH-10 HiHat. PDP Maple acoustic kit for live playing.

    Andrew Payne
    Participant

    I use different approaches for different SDX’s for a dedicated ride channel. In SD3 with lots of ambience channels I tend to use one of these channels (I convert OH Cond to ride) and then I bleed to OH and other ambience channels as required. Some SDX’s already have dedicated ride channels (Death & Darkness, Progressive Foundry, Rooms of Hansa). I also use an ambience channel for ride on Metal Foundry (I convert Mono Far to ride).

    Because I am a Drummer I am fussy about drum sounds and use processing in all libraries (incl SD3 Core) and can bring out powerful drums even in SD3 core through use of ambience channels, processing on channels, routing to busses, parallel reverb and parallel compression channels. This is without processing available on the DAW. It does take time and effort to learn and is a never ending journey with all the parameters available for tailoring sounds (and feel). Velocity curves and settings within e-drum module give even more options to alter the “power” in the sound.

    SDX’s can shorten this journey for certain genres but once again the flexibility to tailor sounds is amazing.

    One thing I can recommend for anyone playing E-drums is the Hi-Hat fix available from MintberryCrunch. This has greatly increased the realism in “feel” and sounds with the Hi Hat in SD3/SDX and I am using a Yamaha RHH135 which is a lower spec Hi Hat than some of the newer Roland Hi Hat options. RHH135 only has open and closed in the original DTX900 module but Martins fix allows the Hi Hat transitions in SD3 to be used with this hardware – Awesome ! Sorry for rambling !


    Reply To: Suggestions on how to get The Shape Of Punk To Come drum sound? version: 3.2.4
    Operating system: Windows 10

    Dell Precision 7730, i7 6 Core 2.6 GHz, 128GB RAM, 1TB SSD and 3 x 2TB SSD, Windows 11, Cubase Pro 14, SD3 plus a variety of SDX's and EZX's, Orchestral Percussion, EZBASS, RME BabyFace Pro FS and KRK V4 monitors. Modified Yamaha DTX900, DTXPRESS4 and Edrumin10 triggering SD3. Yamaha pads/cymbals and Roland VH-10 HiHat. PDP Maple acoustic kit for live playing.

    Andrew Payne
    Participant

    My favourite ride (and bell) is the 21″ Sabian Will Calhoun Signature Luna Ride from The Progressive Foundry SDX. It is a killer !

    I have set it up with a dedicated ride channel and ride Bus so I can process it how I like ! I actually use it in all my “user” kits in all my expansions (but I also have 2 other rides in each kit to get variety). I am an e-drummer and use Yamaha DTX900 (with extra pads/cymbals) to maximise the trigger outputs I have available (39 in total – as most cymbals have 3 triggers for bell/bow/cup and most pads have head/rim1/rim2).


    Reply To: Suggestions on how to get The Shape Of Punk To Come drum sound? version: 3.2.4
    Operating system: Windows 10

    Dell Precision 7730, i7 6 Core 2.6 GHz, 128GB RAM, 1TB SSD and 3 x 2TB SSD, Windows 11, Cubase Pro 14, SD3 plus a variety of SDX's and EZX's, Orchestral Percussion, EZBASS, RME BabyFace Pro FS and KRK V4 monitors. Modified Yamaha DTX900, DTXPRESS4 and Edrumin10 triggering SD3. Yamaha pads/cymbals and Roland VH-10 HiHat. PDP Maple acoustic kit for live playing.

    1

    Thanked by: billy
    Andrew Payne
    Participant

    $100 and I’ll take it. Cheers, Andrew

    Dell Precision 7730, i7 6 Core 2.6 GHz, 128GB RAM, 1TB SSD and 3 x 2TB SSD, Windows 11, Cubase Pro 14, SD3 plus a variety of SDX's and EZX's, Orchestral Percussion, EZBASS, RME BabyFace Pro FS and KRK V4 monitors. Modified Yamaha DTX900, DTXPRESS4 and Edrumin10 triggering SD3. Yamaha pads/cymbals and Roland VH-10 HiHat. PDP Maple acoustic kit for live playing.

    Andrew Payne
    Participant

    Thanks Juan for Rooms of Hansa. It was a pleasure dealing with you – a very easy transfer process and thanks for all your help. Now I have to wait patiently for the download !! Cheers, Andrew

    Dell Precision 7730, i7 6 Core 2.6 GHz, 128GB RAM, 1TB SSD and 3 x 2TB SSD, Windows 11, Cubase Pro 14, SD3 plus a variety of SDX's and EZX's, Orchestral Percussion, EZBASS, RME BabyFace Pro FS and KRK V4 monitors. Modified Yamaha DTX900, DTXPRESS4 and Edrumin10 triggering SD3. Yamaha pads/cymbals and Roland VH-10 HiHat. PDP Maple acoustic kit for live playing.

    Andrew Payne
    Participant

    I’ve sent you an email

    Dell Precision 7730, i7 6 Core 2.6 GHz, 128GB RAM, 1TB SSD and 3 x 2TB SSD, Windows 11, Cubase Pro 14, SD3 plus a variety of SDX's and EZX's, Orchestral Percussion, EZBASS, RME BabyFace Pro FS and KRK V4 monitors. Modified Yamaha DTX900, DTXPRESS4 and Edrumin10 triggering SD3. Yamaha pads/cymbals and Roland VH-10 HiHat. PDP Maple acoustic kit for live playing.

    Andrew Payne
    Participant

    Is Rooms of Hansa still for sale ?

    Dell Precision 7730, i7 6 Core 2.6 GHz, 128GB RAM, 1TB SSD and 3 x 2TB SSD, Windows 11, Cubase Pro 14, SD3 plus a variety of SDX's and EZX's, Orchestral Percussion, EZBASS, RME BabyFace Pro FS and KRK V4 monitors. Modified Yamaha DTX900, DTXPRESS4 and Edrumin10 triggering SD3. Yamaha pads/cymbals and Roland VH-10 HiHat. PDP Maple acoustic kit for live playing.

    Andrew Payne
    Participant

    Check out Luke Oswalds livestream tutorials. These are great. cheers Andrew

     

    DrumAngleOfficial – YouTube


    Reply To: sd3 tutor for hire version: 3.2.4
    Operating system: Windows 10

    Dell Precision 7730, i7 6 Core 2.6 GHz, 128GB RAM, 1TB SSD and 3 x 2TB SSD, Windows 11, Cubase Pro 14, SD3 plus a variety of SDX's and EZX's, Orchestral Percussion, EZBASS, RME BabyFace Pro FS and KRK V4 monitors. Modified Yamaha DTX900, DTXPRESS4 and Edrumin10 triggering SD3. Yamaha pads/cymbals and Roland VH-10 HiHat. PDP Maple acoustic kit for live playing.

    Andrew Payne
    Participant

    Hi There,

    I am an e-drummer and have a similar setup but different components

    Dell Precision with 32GB ram / Cubase 10.5 Pro / SD3 / Yamaha DTXtreme 3 / Steinberg UR242 A/I

    DTXtreme3 module modified so basically a DTX900 and both this and UR242 connected to laptop via USB cable.

    I have a large kit with additional pads/cymbals so I run 5 cymbals, 5 toms, “cowbell” pad and additional snare as well as kick, snare and hats. This is my normal set up for acoustic drums so I have replicated it in my e-drum setup.

    I do a lot of (online collaboration) recording and usually use a wav or mp3 track for the “backing” and then record a single MIDI track that also routes audio to separate drum tracks in my DAW which are the multi-track channels for up to 15 different outputs. In Cubase these are routed as “group channels” that can then be bounced to separate audio channels (or I can set up additional audio channels and record directly to these). I also have a “drum bus” group channel that then routes to stereo out. SD3 is a plugin in my DAW. I have a multitude of user kits I use in SD3 (and other SDX expansions) and I do all the work in SD3 to optimise the sound, bleed, channel routings, effects etc before I save these as ready for recording.

    I route SD3 channels to 15 or 16 buses and then route these to a separate outputs. I have main stereo output plus an additional 14 or 15 outputs including room, OH, parallel reverb, parallel compression and individual drum channels (kick, kick sub, snare, hats etc) to give me greatest flexibility in mixing. I do basic mixing and level adjustment in SD3 and then use my DAW for the main/final mixing.

    Each of these channels in SD3 routes to a separate channel in my DAW. I use multiple outputs in my DAW so that each SD3 channel routes to a corresponding individual track in the DAW.  When I record, a single MIDI track is recorded and “File/Export/Audio mixdown” (Cubase terminology) can be as a final stereo or as a multi track audio.

    If I need to reduce CPU load for the actual recording or to enable lower latency without audio gliches, I route all buses in SD3 to main output only and also use 16 bit for the kit. I use a modified project in my DAW for recording with single output only and this still gives me a single MIDI track which I can copy into the full version of the DAW project that has all of the individual multi output tracks set up (and I use full 24 bit for this).

    I have attached a few screen shots to (hopefully) show my set up in a bit more detail.

    Not saying it is perfect but works well for me. I am no expert in SD3 or Cubase and I am sure there are various (and maybe better) ways to achieve a similar outcome. I am continually learning.

    Cheers, Andrew


    Reply To: Best practice to record with Logic / SD3 / TD-30 version: 3.2.4
    Operating system: Windows 10

    Dell Precision 7730, i7 6 Core 2.6 GHz, 128GB RAM, 1TB SSD and 3 x 2TB SSD, Windows 11, Cubase Pro 14, SD3 plus a variety of SDX's and EZX's, Orchestral Percussion, EZBASS, RME BabyFace Pro FS and KRK V4 monitors. Modified Yamaha DTX900, DTXPRESS4 and Edrumin10 triggering SD3. Yamaha pads/cymbals and Roland VH-10 HiHat. PDP Maple acoustic kit for live playing.

    Andrew Payne
    Participant

    Nice problem to have though !!


    Reply To: The New Legacy of Rock SDX is……. version: 3.1.7
    Operating system: Windows 10

    Dell Precision 7730, i7 6 Core 2.6 GHz, 128GB RAM, 1TB SSD and 3 x 2TB SSD, Windows 11, Cubase Pro 14, SD3 plus a variety of SDX's and EZX's, Orchestral Percussion, EZBASS, RME BabyFace Pro FS and KRK V4 monitors. Modified Yamaha DTX900, DTXPRESS4 and Edrumin10 triggering SD3. Yamaha pads/cymbals and Roland VH-10 HiHat. PDP Maple acoustic kit for live playing.

Viewing 15 replies - 211 through 225 (of 245 total)

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