olliepudge
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Topics Started: 44
Replies Created: 127
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Been Thanked: 4
@Henrik said:
In the bottom of Search for Instrument – you can select if you want to preview the instruments in Search for Instrument through new mixer channels for the close mics. One scenario could be that you have low volume on the current snare’s close mic mixer faders, and when you preview a stack it will (by default) create new mixer channels. If you change the “Route Close Mics to Mixer Channels” to “Existing”, the stacked snare will play through the current snare channels.
When you load the stack it will also use this setting…Maybe much information 🙂 But try it and see what difference it makes.
Thanks Henrik! This worked. After I found a snare I liked, I just switched it back to the “Route Mics to Mixer Channels” setting before loading it because I wanted the stack on it’s own fader. Extra step, but not a big deal.
Side note, I absolutely love the Velocity Gate and Soft Hit adjustment settings which may have been available in SD2. Not sure because I didn’t use it much. The MIDI grid editor is amazing as well. It’s nice being able to tighten up my drum tracks after a few beers? I’ve been recording drum tracks with my e drums directly in SD3 using the record function in song creator which I also love so don’t EVER get rid of that please! I absolutely hate all DAWs. Too much much bullshit.
Thanks for the help!
@Henrik said:
Do you mean that it sounds like two or more snare are being played when you preview a snare in the Search for Instrument window?
Correct Henrik. When I’m previewing snares in the search for instrument window for the main snare (no stacks yet) they sound fine. It just happens when I go to add a stack. There is a noticeable change in volume when I’m previewing them and they sound distorted. Almost hurts my ears. Not sure what the deal is. Thanks!
@olliepudge said:
Hi Henrik,Hate to keep this going, but I have one more question. When I go to stack a second snare and I’m sampling the snares in the list, it sounds like both the snare I’m sampling and the main snare already loaded play together. It sounds distorted and pretty awful. Is there an easy way to hear the snare I’m sampling by itself? I already thought of going into the mixer and muting the currently loaded snare, but this would be kind of tedious. Any tips would be appreciated. Thanks!
Josh
Hi Toontrack,
Any tips on this?
Thanks!
Hi Toontrack. I got this fixed. Since SD3 kept crashing when I tried to adjust the latency on the ASIO driver, I opened EZD2 32-bit and adjusted it there hoping that the adjustment would save and carry over to SD3 which worked! Kind of weird and I doubt it has anything to do with SD3 (probably an issue with my laptop), but I thought I’d share this in case someone else runs into this problem.
Hi Henrik,
Hate to keep this going, but I have one more question. When I go to stack a second snare and I’m sampling the snares in the list, it sounds like both the snare I’m sampling and the main snare already loaded play together. It sounds distorted and pretty awful. Is there an easy way to hear the snare I’m sampling by itself? I already thought of going into the mixer and muting the currently loaded snare, but this would be kind of tedious. Any tips would be appreciated. Thanks!
Josh
@Scott said:
The intention we had when creating the core library for Superior Drummer 3 was to give the users something that can be used in basically any genre. Having that mindset, and also keeping in mind how we where designing the software, with all the new effects and stacking possibilities, the sampling process had its natural course.
Having said that, there are some things worth mentioning.– Most other SDX’s and EZX’s are recorded with some kind of compression and/or EQ. The Superior Drummer 3 core library is not!
– Contrary to many of our other libraries, we do not play the rimshot on velocity level 127. Instead we play the hardest center hit.
– The size/weight of the tools for each drum, like 5A, 5B, 2B, 7A standard and 7A round tip, was selected, based upon what we thought sounded best for that particular drum in the Galaxy Main Hall. This of course affect the overall sound of the drum.
– We did break a number of drum heads during the recordings.If you want the drums to have more attack, you do what any engineer would do (which is the way we intended), add whatever effects you need into the signal chain. The samples lend themself very well to heavy processing due to the fact that we kept the signal chains as clean as we possibly could. If you need the Snare specifically to “whack” more, then you can stack the rimshot on the center hit and set the Velocity Gate so that it only plays the Rimshot at 127.
Nice tip on stacking the rim shot Scott! I’ve never thought of trying that but I’m going to now. Thanks!
@andrushkiwt said:
You’d be better off selecting a snare that is as close to what you want from the beginning. EQ’ing something to death is not going to give a pleasant sound – you can’t really take a different sounding snare, apply EQ, then have it sound like the snare you want. It will sound like a different snare, sure, but probably not what you’re looking for. The best way to get a snare sound is to use that snare.
That being said, there is no one single way to EQ a snare. If it is missing lows, you can add some, if it has too much of it, you can take it out.
Still, finding out which snare he uses, then searching out SD’s massive libraries and options available, will give you the best possible result.
Thanks for the reply. Yes, of course you want to start off with a snare that is close to the sound you are looking for. That being said, even the best sounding snares need to be mixed (EQ, compression, etc.). I’m interested in how other drummers go about doing this. Just curious. That’s what these forums are all about right? We all learn from each other. There’s ALWAYS something someone else does that you might not know about.
Hi Henrik,
No worries friend. I know you guys are busy. I’ll try to explain this the best I can. When I realized that only the first snare in the stack on ALL presets including stacked snares would sound when I hit my snare pad, I went through the articulation drop down and clicked every one until I found the one that only triggered the first snare which was the trigger articulation (MIDI note #6). That’s when I clicked the MIDI mapping drop down and added that MIDI note number which fixed the problem. It’s working well so I’m good to go, but I’m still puzzled that I had to do this considering the first snare sounded and not the others even though they all had the same MIDI note number 38.
That being said, this software is absolutely incredible. I can’t see any company coming out with something better than this. I can’t stop playing and tweaking sounds! My wife is pissed at me because I’ve been consumed by this software you jerks? Great job on this! I couldn’t be happier. Hope my email made sense. Thanks!
@olliepudge said:
Hi Henrik,
I think I figured this out. Like I said above, I noticed that the samples would sound when I hit the snare pad if I created a Trigger stack. I recorded a beat using the song creator (which is an awesome feature by the way for those of us who do not use a DAW) and then ran into another problem. The Trigger stack samples would not sound during playback. I was considering setting my computer on fire and building a shrine around it at that point?.
Since the sounds would only play under a Trigger stack using my e drums, I checked the MIDI note number for the trigger in the articulation drop down which was 6 and I added it under the MIDI mapping drop down and it worked! Is this the proper way to do this? It works but I’d like to know if I made this more difficult than it had to be. Please let me know your thoughts. Thanks.
Josh
Hi Henrik,
I’m sure you guys are overwhelmed with emails on SD3. Just wondering if you have any feedback back on this when you have time. No rush. Thanks!
Josh
Hi st33I,
That’s exactly what I did and it worked just fine. All libraries are included though. You can’t purchase them separately.
Good idea Walt. Anyone without Adobe could just copy the whole manual and paste in Microsoft Word and print it too no? Seems pretty simple to me.
@olliepudge said:
Hi Henrik,Did some playing around here. The articulations in the stack under the Metal Confusion preset are Center, Hit, and Rimshot. Only the first center hit triggers when I hit my snare pad, yet when I have the MIDI key map open and I click the snares in the stack individually (not my snare pad) they all show the same number “Center 38.” It makes no sense. I just don’t get why the snare wouldn’t trigger ALL three if the MIDI note is the same.
The only way I got it to work was removing the stack entirely and recreating it under a Trigger stack. Then all three snares triggered. Not sure why. I then had to create a Rimshot stack to get the rim shots which worked, so why didn’t the original rimshot sound (3rd stack) work when I first opened the preset without changing anything?
This would take forever to redo all of the presets though and it would make the presets useless. What am I doing wrong? There has to be a solution here. This is so frustrating. I hope this makes sense. If not, I would love to troubleshoot this over the phone with you if possible. Thanks.
Hi Henrik,
I think I figured this out. Like I said above, I noticed that the samples would sound when I hit the snare pad if I created a Trigger stack. I recorded a beat using the song creator (which is an awesome feature by the way for those of us who do not use a DAW) and then ran into another problem. The Trigger stack samples would not sound during playback. I was considering setting my computer on fire and building a shrine around it at that point?.
Since the sounds would only play under a Trigger stack using my e drums, I checked the MIDI note number for the trigger in the articulation drop down which was 6 and I added it under the MIDI mapping drop down and it worked! Is this the proper way to do this? It works but I’d like to know if I made this more difficult than it had to be. Please let me know your thoughts. Thanks.
Josh
Hi Henrik,
Did some playing around here. The articulations in the stack under the Metal Confusion preset are Center, Hit, and Rimshot. Only the first center hit triggers when I hit my snare pad, yet when I have the MIDI key map open and I click the snares in the stack individually (not my snare pad) they all show the same number “Center 38.” It makes no sense. I just don’t get why the snare wouldn’t trigger ALL three if the MIDI note is the same.
The only way I got it to work was removing the stack entirely and recreating it under a Trigger stack. Then all three snares triggered. Not sure why. I then had to create a Rimshot stack to get the rim shots which worked, so why didn’t the original rimshot sound (3rd stack) work when I first opened the preset without changing anything?
This would take forever to redo all of the presets though and it would make the presets useless. What am I doing wrong? There has to be a solution here. This is so frustrating. I hope this makes sense. If not, I would love to troubleshoot this over the phone with you if possible. Thanks.
@olliepudge said:
Hi Henrik,I’m getting nowhere here. I’ve hit the pad soft and hard and I just get the first snare at the top of the list on the Metal Confusion preset. I tried playing around with the velocity gate and had no luck. I checked all of the MIDI mapping and all three snares have the same note number (38) for the center hit , so when I hit the snare pad it should be triggering all three since it triggers the first one correct? I even hit the drop down menu under MIDI mapping and tried the learn function. I clicked that and hit the snare and got nothing. All three snares sound when I play one of the included grooves though. It’s driving me nuts! I’m hoping you or someone can help here. Thanks.
Thought I should mention that I’m noticing this in other presets as well. Just the first snare triggers and none of the others in the stack.
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