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John
Moderator
Topics Started: 230
Replies Created: 13170
Has Thanked: 390
Been Thanked: 1233
Email: john@toontrack.com
https://www.toontrack.com/faq/how-do-i-move-my-sound-libraries-expansions-to-an-external-drive/
BR,
John
John Rammelt - Toontrack
Technical Advisor
1
Thanked by: Scott EshlemanHi,
there are some slap grooves and articulations already in the EZbass library for you to check out; e.g. Funk Fusion EBX, The Eighties EBX, Modern Funk MIDI & Fusion MIDI.
BR,
John
John Rammelt - Toontrack
Technical Advisor
1
Thanked by: Scott EshlemanHi,
from the product page:
Two distinct Studio A environments were captured: the spacious main room and the tighter, damped iso booth.
BR,
John
John Rammelt - Toontrack
Technical Advisor
1
Thanked by: Scott EshlemanI would say that without Analyzing the Track when using the AI assisted presets, they’re “just” presets, like regular presets. If you apply one of them, they will affect your audio as any preset would but wouldn’t affect the sound “as intended”.
If you have one song with a particular Snare, use an AI assisted preset, tweak it a bit, save it as a User Preset, then open another song where the same Snare is used and apply your User AI assisted Snare preset, it should sound like the Snare in the other song. If the Inputs are (or sound) the same across songs, the presets should sound about the same. Things that may matter and affect this if one song had very hard-hitting, dense patterns and the other one was more soft and had sparse hits but that’s the same AI-assisted or not.
The more similar inputs and playing style used across songs, the more similar output results you can get without bending your back but again, that goes for non-AI-assisted presets as well.
BR,
John
John Rammelt - Toontrack
Technical Advisor
Hi,
I can’t reproduce that here. I add SD3 on an Instrument Track, click Expand in the Instrument Rack and then just check the boxes for the outputs; this adds them to the Mixer in Studio One 7.
BR,
John
John Rammelt - Toontrack
Technical Advisor
1
Thanked by: Scott EshlemanYes, that would probably be since v 3.1.0.
BR,
John
John Rammelt - Toontrack
Technical Advisor
Having problems with Fender Studio One Pro recognizing EZ drummer I see it in the VST s but it wont pick it up ? what to do??
Hi, please post in the appropriate Forum section, in this case it would be the EZdrummer Help section:
https://www.toontrack.com/forums/forum/ezdrummer-line/ezdrummer-help/?view=all
BR,
John
John Rammelt - Toontrack
Technical Advisor
Hi,
nothing is wrong, that’s the normal behavior. When ‘Follow Host’ is Enabled, the tempo is set by the host and can’t be changed manually. This means that if you have Tempo changes in Reaper, EZD3 will follow. It also means that if you preview grooves without having the ‘Original’ Tempo button active on the Grooves page, EZD3 will preview the selected groove at the current playhead position’s Tempo in Reaper.
BR,
John
John Rammelt - Toontrack
Technical Advisor
I posted a similar AI question in the past but saw no response from Toontracks.
Hi,
I am afraid you will never receive a reply from a Toontrack official, speculating in future products and development. Toontrack never engages in such discussions on the Forum.
When a new product is revealed, it is done via the main site and/or official news letters.
If you have a suggestion/request for improvement (which is always welcome) on an existing product, you might get a reply in the line of “we will add this to the user requests list”.
Actual bugs is a different matter.
Thank you,
John
John Rammelt - Toontrack
Technical Advisor
Hi,
I’m no expert but I would say that normally the notes would be on every fourth with the occasional inserted 16th note with a slight swing feel.
You have 5 Variations in the stock EZbass library to check out and these can be used with the ‘Replace MIDI’ function. So, yes, you can create empty Blocks, enter the Chords and then ‘Replace MIDI’ with the stock Walking Bass Grooves. Once on the Song Track, edit further with e.g. the Transitions, Edit Play Style or in the Grid Editor.
BR,
John
John Rammelt - Toontrack
Technical Advisor
2
Thanked by: latxeroloko and BradHi,
I am not familiar with the module in question but if you cannot modify the velocity curve being sent to SD3, you can always modify the EFNOTE 7 Preset in SD3 and save it as your own user Preset.
Open the MIDI In/E-drums Settings page, trigger a pad (e.g. a Rack Tom), click the Velocity Tab and draw your own curve. Once it feels natural, you can save this Custom Curve as a Preset in the Velocity Tab. Move on to another pad and do the same. Maybe the same Custom curve works for several pads. Once you have adjusted all pads’ curves to your liking, Save this modified EFNOTE 7 Preset as your own User Preset.
BR,
John
John Rammelt - Toontrack
Technical Advisor
Hi Randy,
please see my reply to your other post about this.
BR,
John
John Rammelt - Toontrack
Technical Advisor
Hi,
according to the Titan Preset, the Kick drum should be @ #36 and the Pedal @ #44.
The ‘Trigger’ note for the HH would be #42 (and/or #46) and CC4 controls the openness of the HH.
If you start manually Learning the HH, you lose the control over openness and natural transitions. The only note(s) that can be Learned for the HH are the ‘Trigger’ notes and the ‘Pedal Closed’.
If you have the Pedal Closed triggered correctly but still also get a Kick drum sound, I would. look at cross-talk settings in the module.
BR,
John
John Rammelt - Toontrack
Technical Advisor
Hi,
when working with different Time signatures on the EZD3 Song Track, make sure you enter those changes in the Time Signature Editor on the Song Track. The same goes for Tempo changes.
If you are using the plug-in in a host, like Reaper, any Time signature or Tempo changes in either, will not automatically be reflected in the other.
With ‘Follow Host’ Enabled, the plug-in will slave to the host tempo (though it will not be reflected in the EZD3 Song Track’s Tempo Editor) but it cannot detect Time Signature changes since this is not sent to the plug-in.
BR,
John
John Rammelt - Toontrack
Technical Advisor
1
Thanked by: Scott EshlemanWHEN do you click “Analyze” and apply the mastering?
I’d say when you’re ready to export the final master. The presets do not store the input data, that would not be practical, since the point of the Analyze is to optimize what the preset will do to the song depending on the input. Make your mix sound as great as you can, then let your ears rest and finally enter the mastering stage.
BR,
John
John Rammelt - Toontrack
Technical Advisor
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