drumjack52
Participant
Topics Started: 6
Replies Created: 974
Has Thanked: 226
Been Thanked: 182
Thanks for your reply – and the reminder to clean up my downloads folder – which I have haha.
So, if the Product Manager doesn’t suggest anything – I should just leave that Toontrack folder and it’s contents
in the Downloads Folder? Won’t that be problematic when I migrate to another machine?
Thanks again,
Reply To: Superior Drummer Install Needed version: 3.4.2
Operating system: macOS Sonoma (14)
- This post was modified 11 hours, 19 minutes ago by Emory Sorrentino.
Once you have everything installed you should be able to deleted the Toontrack stuff in the downloads folder. The downloads folder should never be used as a regular storage folder.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.1
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
1
Thanked by: Bear-Faced CowWhen you click on a kit piece in the SD3 drums screen the hit is with a constant velocity of 127. That’s why they’re loud as compared to playing with an e-kit. You need to check the velocity settings being output from the e-kit. I don’t quite understand your first question – are you using MIDI grooves in SD3 to trigger your e-kit drums?
Jack
aka musicman691 on other forums
Superior Drummer 3.4.1
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
The left side of the Toontrack Product Manager will/should show you things it suggests to let it clean up (if any). Things like the downloads from Toontrack after they’ve been installed. That being said you really need to clean up that downloads folder – like putting your Social Security documents in their own folder in your Mac’s ‘Documents’ folder.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.1
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
1
Thanked by: Emory SorrentinoWhat exact revision of PT 12 are you running? High Sierra compatibility wasn’t added until the last revision of PT and that was PT 12.8.3. I know there’s a vast difference between what a developer says is compatible and what will run. For example I run PT 2021.6 on OSX 10.13.6 and the earliest Avid shows is Mac OS compatible is Big Sur. For that matter what exact revision of High Sierra are you using? You may be dancing right on the edge of things working as am I.
That being said go to Mac HD (your computer)/Library/Application Support/Avid/Audio/Plug-Ins and right click on Superior Drummer 3.aaxplugin and select ‘get info’ and a little window will popup. For example when I do that I get a created line showing a date of Wednesday November 5, 2025 which is the date I updated SD3 to the latest revision. You should see something similar. When you did the update did you do it through the Product Manager and did you allow it to update every instance of SD3? Even though I mainly use ProTools I also sometimes use Digital Performer and it can use both vst and au format plugins. Also check to make sure you don’t have duplicate installs of SD3.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.1
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
The main program is supposed to go into a folder called Toontrack that gets put in the Applications folder on your system drive. I don’t believe that can be changed. The main library can go anywheres you want it to go – you specify that path Toontrack Product Manager. Make sure you’re running in admin mode on your Mac and not a ‘guest’ account and that you have write permission for that drive. It’s been a while since I’ve done an install and don’t remember if SD3 triggers the Mac’s Gatekeeper or not. You don’t need to uninstall SD3 to reinstall it or update it – updates overwrite the current install.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.1
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
I adjust in the drum screen first to make the level fit the music. I never really look at what the level is that shows in the mixer. To be honest I never use SD3’s mixer for mixing or effects as I output each kit piece or group of pieces (say rack toms) to individual outputs to go to my daw. And any effects are in ProTools – I treat SD3 drums like I do real drums. The only adjustments I make in the SD3 mixer are for individual mics for a kit piece and bleed.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.1
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
1
Thanked by: etheorySomething like this. I did this by shift selecting all the instruments and shifting them up. But that’s prone to error if you are loading a kit that has relative pitches already. A global control would totally solve that.
- This post was modified 6 days, 1 hour ago by etheory.
Would have been nice if you had an example of the original beat before you mucked with it. Playing samples faster or a break beat faster will not do a pitch change if properly done. Play a snare drum roll at 50 bpm and play that same roll at 100 bpm and the pitch will not change. I do it all the time in ProTools. I’d suggest you pay attention to what Jord says – he’s been at this for a longer time than any of us have been and he knows his stuff.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.1
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
1
Thanked by: Bear-Faced CowDon’t see one; watch the short video on the product page for the ‘unlisted instruments’.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.1
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
1
Thanked by: George BellasThanks Jord,
But that’s not what I want to do. I don’t want to have to bake out the drumkit to .wav and then pitch shift in the DAW if I can do so within SD3, since if I can do so within SD3 I can tweak things without a large loop.
Such a feature would drastically accelerate my workflow, and from the implementation POV, would be fairly straightforward to do.
Not that easy to do especially you’d have to account for every eq that SD3 has and as you should know not every eq works the same. Don’t know what daw you use but if it has a faster than real time function it’d hardly slow you down. You’re going just have to do it the regular old school way.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.1
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
My SD3 keeps crashing a minute or so into playing my kit. It’s been working flawlessly for a year or so and now I can’t even play. WTH? It usually will start out OK then it starts to making crackling sounds, then it stops working and my pc just freezes and white screens, then I have to shut down. Why would this suddenly start happening? I didn’t apply any updates recently so nothing has changed other than I did some re-arranging of my drum configuration on the kit. I don’t see why that would cause this issue though. Please help!!
Standalone or in a daw and if the latter which one? Latest revision of SD3? I’d check to see if your computer is overheating. Clean out the dust bunnies if you can. Sometimes of late ProTools will start crackling on me and the only way to clear it is to shut down and reboot. Then there’s the times I have to do a cold boot and unpower everything complete to the wall socket to clear the issue. If you have a cpu meter check to see what it’s showing.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.1
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
1
Thanked by: Scott EshlemanAge of D&D has nothing to do with anything. There’s something to be said for older stuff if it fills the bill for what you want to do. All SDX’s are quite good with sound quality and comparing one to another that way all comes down to where each was recorded, what equipment was used, the drummer and the person(s) behind the board. It’s what fits the tune.
I’ve been using D&D for quite the while and it’s good for stuff beyond metal. There’s quite the spread of sound between the 2 sections with (to me) Death being the most metal oriented. I’ve also used it on straight rock, prog rock and most everything else except for pop rock. Heck I’ve even used a Darkness kit for a Charlie Brown Christmas tune. If you want an SDX that hits hard for metal I’d suggest looking at the Area 33 SDX. That can hit like a ton of sledgehammers.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.1
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
Are you looking to change the pitch or just speedup/slow down things? They’re two different things and if not done right you end up with the chipmunk effect. As to changing the EQ center points you could use automation in your daw. Of course there’s always Autotune.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.1
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
On the drums page, it still shows as “Instrument 1”
Reply To: Rename added instruments version: 3.4.2
Operating system: macOS Tahoe (26)
You can’t change that. The only place that name really means anything is in the MIDI/edrums setting window.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.1
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
Double click on the kit piece name in the SD3 mixer and you can change the name there.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.1
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
I’m confused – exactly what are you talking about? Those are parameters one would typically find for a VCA in a synth or some kind of envelope shaper.
Jack
aka musicman691 on other forums
Superior Drummer 3.4.1
Area 33 1.0.0
Death and Darkness 1.0.1
PT 2021.6
OSX 10.13.6
3.46 GHz hex core 2012 MacPro 48 gig ram
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