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Viewing 6 replies - 31 through 36 (of 36 total)
  • creativenorthmedia
    Participant

    I found the fix:

    Adding a note to that articulation in the Midi Mapping tab of that drum.

    Honestly? This kind of sucks. It’s not clear in the docs, which admittedly would make this suck a little bit less but not by much, and the difference between the two menus is also not entirely clear. Like I get what they do but then also why do that in the first place?

    Just have a main menu for midi options so this is less confusing. Awesome.

    creativenorthmedia
    Participant

    Attached is my preset. This is near stock Metal Foundry, haven’t changed much at all except the kicks and stacked the snare.

    creativenorthmedia
    Participant

    Why is this still a problem?

    creativenorthmedia
    Participant

    Hey,

    Yes I figured as much but I cannot see how to actually do that…

    creativenorthmedia
    Participant

    Hey John!

    Gladly 🙂 thanks in advance.


    Reply To: Issue with adding second kick to standard kit version: 3.3.3
    Operating system: macOS Monterey (12)
    creativenorthmedia
    Participant

    Ok so looks like Superior Drummer just isn’t designed to do that outside of getting another kit like Metal Foundry et al.

    I’m tempted to say this is just gross business tactics, but I have a feeling that adding a second kick the way I want to the standard kit is just technically infeasible given how it was recorded in the first instance.

    Even so, maybe at that as standard for future versions? Looks like a popular request.

    Someone please tell me this isn’t just money grubbing nonsense…


    Reply To: Issue with adding second kick to standard kit version: 3.3.3
    Operating system: macOS Monterey (12)
Viewing 6 replies - 31 through 36 (of 36 total)

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