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  • Chris Rehn
    Participant

    Thanks a lot Olle! That workaround worked great and was exactly what I was looking for to quickly be able to swap out cymbals to a different pad/position! 🙂

    Still hoping for a better midi learn implementation to automatically map all articulations for a selected instrument to a corresponding pad/midi notes by hitting the pad to make working with an e-kit and trying out different kit pieces from various kits in the library and also working with X-Drums a lot easier.

    Chris Rehn
    Participant

    I would love to see Midi Learn function that can “move” an entire instrument (cymbal, tom, snare etc) with all articulations intact to a different pad, and with that move all midi notes, articulations etc to the new corresponding pad you hit.
    I have a Roland TD30KV kit and module that I use with SD3, which works great with the Roland e-drum mapping preset for the factory libraries. But if I want to for instance move Cymbal 1 to be placed on Cymbal 5 for instance, I have to either manually move all articulations to the new midi note positions, which I have no idea how to do since there are 9 articulations for a cymbal. Going thru the midi learn function only allows me to move a single articulation at a time, and since I have no idea where on the physical Roland cymbal pad to hit other than crash and bell, I can´t get the cymbal to work properly if I try to “move” it to a different cymbal pad.

    The same goes for X-Drums. If I have an extra pad connected to the aux input of the module and want to add for instance another cymbal, tom, snare or whatever to that pad using an X-Drum, I can only “midi learn” one articulation at a time, making it equally difficult to make it work properly.

    So an option inside the midi learn feature to:

    – Learn (single articulation – only selected articulation will be moved to the corresponding pad position upon strike)
    – Learn (all articulations – all articulations will be moved and mapped correctly to the corresponding pad upon strike regardless of strike postion)

Viewing 2 replies - 1 through 2 (of 2 total)

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