MintberryCrunch
Participant
Topics Started: 24
Replies Created: 185
Has Thanked: 11
Been Thanked: 21
@Henrik said:
Choosing between “Always On” and “EZX Optimized” is a change few will need to do, but it’s there to support some special cases.
Can you please list and name these special cases in order to see clear and check a difference?
Thank you.
@Olle said:
>…but what about the missing variable hihat edge I mentioned??
Its not missing. As good as all our sound libraries have the same basic
MIDI mapping. When it comes to the cc-controlled hihat it is:
hatsTrig: 7, 18
hatsTipTrig: 8, 19
hatsBellTrig: 9, 20Exceptions are Electronic and Percussion that don’t have hihats.
Thanks a lot!!! I’ll check this. I would not have started this post (and tested for several hours) if I could find this documented in the EZX keyboard layout…but there is nothing written about these articulations and midi notes. Why??????
@Olle said:
Sounds like you have a big, “non-standard”, e-drum kit, which you are happy
to change the MIDI mapping for. In that case you don’t really need the EZ2
e-drum modes. They do not make any new articulations available in the MIDI
mapping. They only change some MIDI notes into others.
…but what about the missing variable hihat edge I mentioned?? Let´s take EZX Metal Machine for an example. Please tell me which midi note triggers the variable hihat tip and which one the variable edge?? (when not having set any e-drum mode)
I cannot find anything like that in the MM keyboard layout. I thought I had to switch to “Roland” mode to get this variable e-drum hats!.
So not having a variable tip and edge is really out of the question for a modern drum software (even if it’s EZy).
PS:
Arno.Meyer said :
I need Roland mode because of the hihat ( because there is no midi note mapped for variable edge -like in SD2- but only for vatiable tip (HH Variable – midi note 20 = G#-1).
-> amendment: G#-1 is only the variable tip for the EZD2 stock libraries.
…just another little issue I found:
Sounds of the slot “Hats1” are not muted by the pedal articulation in EZD2, but they are muted in SD2. All the other “Hats” slots of EZD2 are also muted by the pedal sound…
ok, thank you very much!
Of course I was in “Roland”-edrum mode as an e-drummer with a Roland drumset… But I wonder why these two slots are not mapped or assignable in Roland mode… 
@John said:
Perc3 should be note #58 and Claps note #39
Well, unfortunately this is not the case:
Note #39 triggers the slot “FX 5” and note #58 triggers the slot “FX 7”. ( EZDrummer2 ! )
@gmontano said:
Are you looking to fix it up after recorded or while?
Here is some info on the logical editor (not sure if it is included with Cubase Artist.)
http://www.soundonsound.com/sos/aug10/articles/cubase-tech-0810.htm
The MIDI plugin is probably easier though. Cubase is great for MIDI manipulation.
I’m looking to fix it up while e-drumming in real time.
The Cubase MIDI plugin “Transformer” is the tool for this and it works great. It is included with Cubase Artist. So I have to buy this DAW if Toontrack is not improving EZD2 for the demands of e-drummers.
The only thing that I think is very hard to set with the MIDI pugin is the mixing of bow and edge:
@Arno.Meyer said:
it would be really the most perfect if there was the option to mix the “tight” and the “closed” sounds for both pad areas (bow and edge):
For example having a “closed” bow sound and a “tight” edge sound for foot position fully down…
It would be really nice if EZD2 could implement this! 

@Arno.Meyer said:
You’ll have to set Cubase “Transformer” (midi-insert) to send the max CC04 value up to “116” to trigger the “closed” instead of the “tight” articulation. So you have to gate 11 from 127. (checked this with Cubase Pro Trial-version)
amendment:
The E-Drum mode and the Pedal Correction affects the setting – so my quote is for the EZD2 settings “E-Drum mode: Roland and Pedal Correction 2”
for Roland-mode but without Pedal Correction you’ll have to gate only 2 from 127, so the “closed” instead of the “tight” articulation is triggered at CC04 value 125.
You’ll have to set Cubase “Transformer” (midi-insert) to send the max CC04 value up to “116” to trigger the “closed” instead of the “tight” articulation. So you have to gate 11 from 127. (checked this with Cubase Pro Trial-version)
amendment:
The E-Drum mode and the Pedal Correction affects the setting – so the statement above is only for the EZD2 settings “E-Drum mode: Roland and Pedal Correction 2”
for Roland-mode but without Pedal Correction you’ll have to gate only 2 from 127, so the “closed” instead of the “tight” articulation is triggered at CC04 value 125.
You’ll have to set Cubase “Transformer” (midi-insert) to send the max CC04 value up to “116” to trigger the “closed” instead of the “tight” articulation. So you have to gate 11 from 127. (checked this with Cubase Pro Trial-version)
@Arno.Meyer said:
I don´t know if you can “gate” Roland controllers’ values within a Roland modul – please tell me if you can set the put out midi CC04 value triggering the “closed” instead of the “tight” articulation for foot position fully down (e.g. max perhaps “123” – so with the foot fully down not a “127” is sent) – but I only know about trigger curves and these are only curves and not “gates”.
After reading the TD-9 manual I’m now sure that you cannot gate the put out midi CC04.
…oh, I know now what you mean: Cubase tools (midi-inserts) like “transformer” or “input transformer” (they have to work in real time).
Yes, they were there – included in my old 32 bit “Cubase Essential 4” – version.
My new 64 bit version is “Cubase Elements 7” (regarding the price it is the new renamed “Essential” version), and guess what?! : Midi-inserts have been removed.
So I have to pay another 153,- Euro to get the “Artist 7.5” version only for this feature.
So I ask you, the Toontrack developers: Do I really have to?
Or will my requested EZD2 feature be implemented soon???
Dear developers, please give me an answer.
Thank you.
I posted this also on the “Requests and Feedback”-board.
And I got one answer:
@gmontano said:
I’m sure up you can Cubase’s logical editor to accomplish what you want with the CC value.
…oh, I know now what you mean: Cubase tools (midi-inserts) like “transformer” or “input transformer” (they have to work in real time).
Yes, they were there – included in my old 32 bit “Cubase Essential 4” – version.
My new 64 bit version is “Cubase Elements 7” (regarding the price it is the new renamed “Essential” version), and guess what?! : Midi-inserts have been removed.
So I have to pay another 153,- Euro to get the “Artist 7.5” version only for this feature.
So I ask you, the Toontrack developers: Do I really have to?
Or will my requested EZD2 feature be implemented soon???
Dear developers, please give me an answer.
Thank you.
@gmontano said:
I’m sure up you can Cubase’s logical editor to accomplish what you want with the CC value.
Please explain!
Thanks.
No products in the cart.
Get all the latest on new releases,
updates and offers directly to your inbox.
Note: By clicking the 'I WANT IN' button, you will not be creating a Toontrack user account. You will only sign up to get our newsletters, offers and promotions to your inbox. You can unsubscribe at any time from a link at the bottom of each email. If you want to learn more about our privacy policy, please find detailed information here.