I can’t understand why in 2017 toontrack has not been able to make 16th hi hats (hits) on let’s say 120 bmp sound real.. or convincing
and not like a machine gun type of sound.. I don’t know if it is about “program algorithms” more layers to record or more “hits” I don’t know..
but at 16th open 1.. on SD3 sounds.. bad.
even with the new option (smoothing at +12)
and with all (Hit Variations turn On) .. the same. I get that machine gun sound effect.. unnatural.