EDIT: See my reply for a workaround.
I rearranged my project directories a bit, and now I get this error message every time I load a kit that uses custom sounds that I have created.
I need to bold this point:
These are sounds which I have created myself, in other software, exported to AIF, and imported to EZD3 projects. These are not from any sound libraries, EZX or otherwise. These are my sounds.
I imported these custom sounds, which I created, using the “Drag audio here to replace” feature.
After moving the project directory, I got this error message, which I expected:
“percussion_backbeat_v01.aif” could not be found.
Select Browse to locate it or Skip to proceed without the audio file.
My expectation was that once I told EZD3 where the file had been moved to, it would see the new location, update the project, and I wouldn’t see the error message again. Unfortunately due to this bug, the error message is still displayed every time I load the project now.
From this point on, it doesn’t matter if I relocate the sounds or click Skip, I get the same behavior:
I believe the bug is that the “Recent” list is still referring to sounds by their original paths.
The fix for this bug would be to either update all the paths under the “Recent” list, or remove paths from the “Recent” list that do not exist.
I see that a few other people have asked about user samples.
I’ve discovered a workaround which works for me (but a bugfix from ToonTrack would be better).
Be sure to save a copy of your project before attempting this.
What you need:
I am on macOS and fixed my problem with MacVim.
It turns out .ezdp3 files are plaintext. You can just open them and edit them.
In this case, open your file in your plaintext editor and look for the string “usersounds”. You should see a section similar to this:
usersounds 6 {
"/Users/foobar/dev/music/drums/covers/20240912_BrokenGlass/edrums_export/percussion_bar_chimes_v01.aif"
"/Users/foobar/dev/music/drums/covers/20240912_BrokenGlass/edrums_export/percussion_pickup_hit_v01.aif"
"/Users/foobar/dev/music/drums/covers/20240912_BrokenGlass/edrums_export/percussion_backbeat_v01.aif"
"/Users/foobar/dev/music/covers/AnnieLennox/BrokenGlass/edrums_export/percussion_backbeat_v01.aif"
"/Users/foobar/dev/music/covers/AnnieLennox/BrokenGlass/edrums_export/percussion_pickup_hit_v01.aif"
"/Users/foobar/dev/music/covers/AnnieLennox/BrokenGlass/edrums_export/percussion_bar_chimes_v01.aif"
}
In my case, the old directories that I had removed were the ones with 20240912_BrokenGlass. I deleted those lines, and EZD3 stopped complaining about the missing files.
Also note the integer next to usersounds appears to indicate the number of elements in the set (in other projects that had 2 entries, the number was 2, etc). It didn’t seem to make a difference, but I changed that value to 3 in this case. I changed the section to this:
usersounds 3 {
"/Users/foobar/dev/music/covers/AnnieLennox/BrokenGlass/edrums_export/percussion_backbeat_v01.aif"
"/Users/foobar/dev/music/covers/AnnieLennox/BrokenGlass/edrums_export/percussion_pickup_hit_v01.aif"
"/Users/foobar/dev/music/covers/AnnieLennox/BrokenGlass/edrums_export/percussion_bar_chimes_v01.aif"
}
Cheers!
2
Thanked by: Roman MacBook Pro and JohnNo products in the cart.
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