Hi there.
Over the years I’ve recorded quite a lot of songs where I’ve manually sequenced the drum parts and while alright for basic demo templates I find them quite robotic, as I usually have everything full velocity and snapped to the grid. What I’m hoping to achieve, if at all possible, is to mix MIDI pack beats and fills into my custom beats and then match the performance (velocity, quantization etc) of my manual beats to that of the MIDI pack beats so that everything is consistent. My host sequencer is Logic Pro X.
Any help is much appreciated
Jonny
Hi,
this is indeed a working scenario. I suggest you just try it out by dragging parts to a MIDI track and start trimming the dropped parts with the existing you wish to keep.
John Rammelt - Toontrack
Technical Advisor
HI there, thanks for the quick reply.
I’ve got the parts blended together, but because the MIDI pack is human played and my beats are all high velocity and to the grid the two parts a very distinguishable. Do I have to work every note separately or is there a way I can work with a batch of notes to try match the timing and velocity of the MIDI pack.
Thanks
John
Well, if you keep the parts separated, there should be no problem applying different parameters to them, like Velocity, Quantize and Swing in Logic.
Another option is to Export the MIDI parts you want to ‘massage’ to a temp folder e.g. on your Desktop and then drag and drop these to your EZdrummer 2 Song Track and use the Edit Play Style features on them before dropping them back to your Logic track.
John Rammelt - Toontrack
Technical Advisor
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