I’ve spent a fair amount of time stacking drum samples in programs like Trigger, blending with real drums or VSTs like AD2, Trigger was restricted to dialing in the gain, panning, or attack/sustain/release of the loaded samples which were pre-processed for mixing, with Superior Drummer 3, each added snare or kick in a stack has up to 3 seperate close mics, of fairly raw samples, and I’m not sure if there a way of grouping them that is considered the best practise method?
What method works best for you? There’s 2 main options that I can see, either you create group busses for the type of sound, grouping them into Snare Top, Snare Bottom, Kick In, Kick Out, Kick Sub/Trigger etc. Or you bus together the matched sets into individual drums, Snare 1, Snare 2, Snare 3, Kick 1, Kick 2, Kick 3 etc.
Or perhaps even a mixture that’s somewhere between the two?
What do you find gives you the most control and the best results with stack elements?
Cheers