Hey all,
I’ve been writing a lot of the drum tracks for my band’s music lately as our drummer has basically fallen off the face of the planet. I do most of my writing in Guitar Pro, then export and then import the drum MIDI into Reaper for SD2 use. A section that I’m working on right now is not sounding how I’d like, mostly due to my limited understanding of percussion dynamics, but I’m confident it’s not a complicated technique. What I’m trying to emulate is something like the beat in verse of this song (starts right away).
http://www.youtube.com/watch?v=rrAGqOZPPs0
Very simple seeming 16th note roll on the snare with certain hits accentuated.
How I have it mapped out in GP is simply 16th note snare hit ghost notes with the accentuated notes as normal hits. A friend suggested making the accentuated notes rimshots, which is one possibility, but still most of 16th notes are way too loud.
Like I said, my understanding of drum dynamics is pretty limited, and my understanding of SD2 is limited but workable. If anyone could explain a way to approach this kind of beat, whether in the MIDI stage or in DAW, please let me know.
Thanks very much for any help.
-Jacob