Hey everyone,
So I’m using SD 2.0 with Logic Pro 9 and am using the piano roll to program my drum patterns. For some reason, when I program them, the velocities for each part of the drum (snare, bass drum, crash, etc.) seem a bit random, even when I haven’t randomized velocity or humanized in Logic Pro 9. Even when I turn off all the humanize options in SD 2.0, the velocities still range slightly. Any ideas on why this is?
Any particular reason you’re using the piano roll to program drums? It’s not like you can “sustain” a snare….
The drum editors are there for a reason, they handle aftertouch etc differently. Plus the workflow is more specific.
Also when you say “when I program them, the velocities for each part of the drum seem a bit random”, that’s very vague. What’s random? the sound produced? The midi velocities you’re seeing onscreen?
Kind regards
D.
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The up/down velocity your hearing and seeing is from the SD2 sample playback engine and is part of the Humanization coming from the different samples being played, even if you hit a note a V100 it may have every 3rd or 4th snare seemingly pop out.
I am not going to get into an argument about how this should or should not be the case but it is there for sure.
It’s part of what makes it sound more real.
Personally i like many samples and hits to take away from the machine gun effect but need the volume to not jump around too.
You can turn the randomness on/off for individual elements depending on taste and the style it can be effective or just put a good limiter on your snare and kick.
I have sometimes used an X drum for the general backbeat (2&4) with virtually all randomization off and then the same drum is used on the normal Snr pad for fills this can work out well but is more of a post production sort of mix set up.
Logic’s piano map is linked to the arrange on a visual level ,i now use it quite often as it is a path of least resistance.
Having said that i double click to bring on the midi list editor ,i used to only use for fine adjustment, so they both work in tandem very well ,just the way it is.
volitian: Thanks for the input. By random, I mean that the sound for each hit sounds different. For example, if I program 10 snare hits in a row, there might be an accent on the 8th snare hit, even though I did not mean for there to be. As for why I use the piano roll, it’s really the only way I know how, as I am completely new to drum programming in general. How do I access this drum editor you mentioned? Thanks!
juicy: Thank you for your input as well. You mentioned that you can “turn the randomness on/off for individual elements” to prevent the volume from jumping around too much. How do you go about doing this? Thanks!
It can also make the drum sound more rigid, more like a drum machine so experiment with it
On the right of SD2’s gui you can select a kit piece and above that is a selection area for randomization per kit piece, just below envelope and pitch,
change em to hear what is going on.
Slapping on a good compressor or limiter can be a great time saver too as it allows you leave the variations but tames the stray louder hits.
If you press the letter E on your keyboard you will call up the Midi List editor on the right side of Logic, any note{s} selected int either piano roll or list editor will be identical.
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