Yow Guys,
I’m mixing a band at the moment who are using DFH and they’ve got alot of cymbal cresendo/rolls going on in one of the songs. It can sound OK but its not quite right as we’re basically just programming in all the velocities by hand on two cymbals.
Has anyone got any tips for this to get a realistic sound?
I know some of the rides on Superior Drummer 1 have some cresendos…i’m using them a little …but i could do with them on crashes. Have any of the other packs got crash cresendos recorded?
www.myspace.com/tesseract www.4dsounds.com
I’m not sure if there are any crescendos recorded (I have only checked Avatar now), otherwise a good way of making them sound better is to adjust the attack to make everything softer.
Martin Kristoffersson
Sound Designer
ORIGINAL: Martin
I’m not sure if there are any crescendos recorded (I have only checked Avatar now), otherwise a good way of making them sound better is to adjust the attack to make everything softer.
Oh with the envelope filter?
Good idea! Will try it
www.myspace.com/tesseract www.4dsounds.com
If you have a MIDI file playing a crescendo on the Ride, or any instrument, you can try using the same file and mapping it to play a crash cymbal.
I know there is a crescendo when using the 20 inch Paiste Full Crash in the Latin Percussion EZX. I’ve used it in a few productions.
Scott Sibley - Toontrack
Technical Advisor
If you check my Notemap spreadsheet…
https://spreadsheets.google.com/ccc?key=0AsWMEXuWvqSIdFBaNnBhTFBBZXJZb1F0UThzVXhibmc&hl=en
…you can just do a search for the word “crescendo” and mostly see which expansions have that articulation for a kit piece.
They mostly *aren’t* on Crash cymbals though. I think Latin Percussion, mentioned above, and DFH EZXes are your best bets.
WinXP | Fireface 800 | Variax | Axe-Fx | Toontrack | Komplete | Reaper http://www.godprobe.com/projects/notemaps/
Ok, looks like other than DFH I’ve got nothing 😆
I can’t seem myself buying a kit just for that
win7x64/i7 860/msi mobo/Reaper x64/8GB ram/profire 610/oxygen 61
Hey dudes, You can also make natural sounding cymbal wash/crescendo effects by copying and pasting about 12 to 16 cymbals one on top of the other but leaving the first note of the cymbal exposed. and then progressively change the velocity of each note so that it feels like its being properly articulated. Example first note the velocity of the cymbal is 15 then the next note is 23 then 29 so on and so on until the full 127 velocity which I believe is the maximum velocity in S Drummer 2.0. Sometimes I double the two notes so its 15 15 then 23 23 then 29 29 etc. Here is a picture if there is any confusion. On its own it sounds alright within a mix you can hardly tell the difference.
hi there, i had the same question and managed to do it using the envelope filter… just pick a cymbal and put the envelope like half way, just have to figure out the ammount of times you’re gonna hit the cymbal obviously, and that’s it brudda ! u got a crescendo !
Just wanted to point out that this is a 5 year old thread and
Superior 2 since has gotten the MHE feature.
MHE = Multiple Hits Emulation
Olof Westman - Toontrack
Coder
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